Blue Box admits Abandoned’s PS5 app was a ‘major disaster’

Blue Box admits Abandoned’s PS5 app was a ‘major disaster’

Early use of Unreal Engine 5 is cited as one of the causes of the problem

Just today (Monday 16) Abandoned game creator and director, Hassan Kahraman, gave an interview to NME in which he commented a little on how the game’s app will be launched on PS5. Kahraman claims that the app was already a problem and that this part of it Due to the fact that the game is made Unreal Engine 5, but pSends more interesting content soon.

Abandoned app announced with promise to give scope Immersive real-time experience For the user, even take advantage of some of the PS5’s differential technologies such as 3D audio and console feedback. However, players were very disappointed with the release of the first trailer.

Instead of showing off a cool and immersive new trailer, the same very few second-long video that had already been announced on Twitter was revealed. Hassan Kahraman says he knew the event would be disappointing for many players:

“Basically we had to cut out some footage from the opening teaser and I realized it wouldn’t be a good idea to use the same video we have on Twitter and put it there because it’s literally four seconds into the video and it doesn’t show us much.”
– Hassan Kahraman free translation

“Basically we had to cut out some footage from the opening teaser and I realized it wouldn’t be a good idea to use the same video we have on Twitter and put it there because it’s literally four seconds into the video and it doesn’t show us much.”
– Hassan Kahraman free translation

Despite this, the director claims that he still needs to release something, even if it’s an already revealed trailer, just to launch the app so he can add more content about the game in the future. Well, it didn’t seem to make fans any less upset.

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– Continues after announcement –

One of Kahraman’s justification relates to the use of the new version of the Unreal Engine graphics engine. According to him, since they were among the first teams to develop a game on Unreal Engine 5, there were some unexpected issues with the development of this content before PS5 and it delayed the news a bit.

“We weren’t alone – we had a couple of other teams working on it, it just got completely out of hand. Maybe it’s because we were using Unreal Engine 5, which is early access, which is really not recommended for a project like this. Why did we need the resources he had.”
– Hassan Kahraman free translation

“We weren’t alone – we had a couple of other teams working on it, it just got completely out of hand. Maybe it’s because we were using Unreal Engine 5, which is early access, which is really not recommended for a project like this. Why did we need the resources he had.”
– Hassan Kahraman free translation

Despite this difficult start, Kahraman promises to add more interesting content in the future. In fact, The next preview must be a cinematic trailer with a playable intro It should arrive soon.

via: GamesRadar Source: NME

By Chris Skeldon

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