Google: Play Store enabled Slavery Simulator. The game was downloaded more than 1000 times before it was deleted – Android

Google: Play Store enabled Slavery Simulator.  The game was downloaded more than 1000 times before it was deleted – Android

Google has allowed a game where people can be enslaved to be available on the Play Store. The app transported players to colonial Brazil in the 17th century and allowed them to become slave traders, buying and selling people and punishing them with violence and sex, as described by them. Washington Post. By contrast, it was also possible to follow the abolitionist path that culminated in the end of slavery.

“Slavery Simulator” has been available for download since April 20, But he was eliminated last Wednesday, May 24th. Magnus Games, the company responsible for the game, has been banned from the Play Store.

Orlando Silva de Jesus Jr., a federal deputy, has joined forces with Unegro, a non-governmental organization that specializes in racial issues, to sue Google. The complaint alleges that the company violated Brazilian anti-discrimination law.

Orlando Jr. said in a debate in the National Congressional Journal.

The complaint notes that some of the reviews left on the Play Store have praised the app, stating that it was “a great game to pass the time, though it lacks better torture options”. Another user commented that the game is “what I would like to do in real life”.

In response, Google defended that its store follows a “a robust set of policies designed to keep all users safe” and that “all developers must follow”.

We do not allow apps that promote violence or incite hatred against individuals or groups based on race or ethnic origin, or that depict and promote instances of gratuitous violence or other dangerous activities,” a company spokesperson confirmed in remarks to the North American newspaper. When we find non-compliance, we take action. In severe cases, we take stricter measures.”

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Before it was removed from the store, the game had been downloaded more than a thousand times.

By Chris Skeldon

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